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PHOTOGRAPHIC COMIC BOOKS

Photography emphasizes the world of pure sight: continuity, gradations, shadings. No intervals, no interface. The latter belong to touch, not sight, and are expressed visually by cartoon & hard-edge art, not photography.

Cartoon art, in comic books, posters & ads, has been introduced into village life, borrowed indiscriminately from Western culture - the only consideration having been content. The tactile effects of such art, however appropriate to the sensory life of contemporary Western man, are hardly needed in New Guinea life where tactile experience needs no reinforcement. What is needed to offset radio is visual models. To this end, I would replace cartoons with photographs, especially in posters & where possible in ads. I would also create comic books where each scene is a photograph with "conversation balloons" pasted on top. Such comic books are easily designed, inexpensively printed, & capable of producing effects quite different from those produced by either cartoons or radio, though the content of all three might be identical.

Two-dimensional perspective permits many times, many spaces, but three-dimensional perspective permits only one time, one space. The realistic expression of a photographic portrait records a single moment in time, observed from a single point in space.


Page 146
Oh, What a Blow That Phantom Gave Me! by Edmund Carpenter
Holt, Rinehart and Winston - New York, Chicago, San Francisco
Copyright 1972, 1973 by Edmund Carpenter
Translated to hypermedia and edited by Michael Wesch 2002