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PHOTOGRAPHIC
COMIC BOOKS
Photography
emphasizes the world of pure sight: continuity, gradations, shadings.
No intervals, no interface. The latter belong to touch, not sight, and
are expressed visually by cartoon & hard-edge art, not photography.
Cartoon
art, in comic books, posters & ads, has been introduced into village
life, borrowed indiscriminately from Western culture - the only consideration
having been content. The tactile effects of such art, however appropriate
to the sensory life of contemporary Western man, are hardly needed in
New Guinea life where tactile experience needs no reinforcement. What
is needed to offset radio is visual models. To this end, I would replace
cartoons with photographs, especially in posters & where possible
in ads. I would also create comic books where each scene is a photograph
with "conversation balloons" pasted on top. Such comic books
are easily designed, inexpensively printed, & capable of producing
effects quite different from those produced by either cartoons or radio,
though the content of all three might be identical. Two-dimensional
perspective permits many times, many spaces, but three-dimensional perspective
permits only one time, one space. The realistic expression of a photographic
portrait records a single moment in time, observed from a single point
in space. |
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Page
146
Oh, What a Blow That Phantom Gave Me! by Edmund Carpenter Holt, Rinehart and Winston - New York, Chicago, San Francisco Copyright 1972, 1973 by Edmund Carpenter |
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Translated
to hypermedia and edited by Michael Wesch
2002
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